Saturday, May 18, 2013

Finished Game Assets

Here are some new screenshots from "Detached". During the second phase of development, I was tasked with a large redesigning of the level (compare to the old level from before) . I had to remodeled some of the gravestones and walls and I then textured them using photographed images and bump maps.

Some of my assets were:
-Rocks
-A tree
-graves
-Mausoleum
-walls

I was also tasked with building the level in unity by laying out the assets and assigning colliders to them.

The ground, lighting, and rendered grass were created by Stephanie Ruff.








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