Showing posts with label audio. Show all posts
Showing posts with label audio. Show all posts
Wednesday, December 25, 2013
November 1st -- 2D Animation
"November 1st" is a short animation that I created. It follows a boy walking through his neighborhood until something catches his eye.
The boy's cycles were animated on pencil and paper. The character was inked and colored in Photoshop and Illustrator.
The backgrounds were images that consisted of houses, trees, and a street that were modeled in Maya, and a far background matte that was painted in Photoshop.
The foreground elements (pumpkin bag and candy) were created in Illustrator and Photoshop.
All of the background and foreground elements were then composited in After Effects.
Labels:
2D,
3D,
After Effects,
Animation,
audio,
buildings,
CGI,
Final Project,
hand drawn,
houses,
Portfolio
Sunday, April 28, 2013
Blendshapes--Human Character Project
For my Advanced 3D Animation class I have been building a human character throughout the semester. One past project was to create the blendshapes for the character and to animate to lip synch the animations to an audio clip.
The clip I used was from the Harley Quinn character from an episode of Batman: The Animated Series.
I created the blendshapes by duplicating and extracting the head and then moving the vertices of each duplicated head in order to replicate common phonemes and facial expressions.
When animating the character, I tried to match her facial animations to the character from the audio. Harley Quinn is a villain that is known for her madness. I tried to keep that quality in my animations by creating some exaggerated smirks and odd grins.
Labels:
3D,
3D Animation,
audio,
Blendshapes,
CGI,
faces,
heads,
Maya,
Recent work
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