Showing posts with label tablet. Show all posts
Showing posts with label tablet. Show all posts

Thursday, August 9, 2012

Messing with Sculptris

I recently acquired "Sculptris Alpha 6" from Pixologic and I'm having a lot of fun with it. It's not quite as powerful as Mudbox or Zbrush, but it is pretty intuitive and has some rather nice materials.  In my opinion, Sculptris would be a better match for Mudbox and Zbrush if it had an improved importing system for basemeshes (specifically for Maya) and a way to export UVs from the paint feature (I couldn't find a way to do so other than baking the basemesh and painted models), and lastly, a better lighting system for renders, as evidenced in the landmass sculpture.


 The following was created entirely in Sculptris unless otherwise stated.

















The landmass sculpture was created as a basemesh in Maya and then sculpted and painted in Sculptris.










This is a concept illustration I made as a basic guideline for the landmass. It is nearly identical to the last land model I made which was completely created in Maya.



Tuesday, November 22, 2011

It Came From the Flower Pot!

A plant comes to life!

My first 2D hand-drawn animation.

Software:
-Pencil software (free and open-source); for drawing the character layers
-Sketchbook (Autodesk); for drawing the background layers

Hardware:
-Intuos4 tablet (Wacom)

My favorite part about the sequence was the running. I really liked playing with the plant's roots and posing them as legs. It was especially interesting to make him trip over the flower pot edge towards the end.

I also enjoyed the level of detail needed to draw the background.