Wednesday, April 18, 2012

Rover Recon Game!

Rover Recon is a flash game I recently made. I designed the art assets. I used preexisting code.

Story
Your ship crash-landed on an alien planet so you send a rover to scout the environment.

Directions

  • Drag up the mouse to jump up
  • Avoid the space rocks




Sunday, April 8, 2012

Rotoscope

"Parallel Scenes" is a rotoscope project of mine. I rotoscoped by tracing over frames from a video project I made, and clips from "The Matrix" (1999, Warner Bros.) I used the 2D animation software "Pencil" and a Wacom Intuos 4 tablet and stylus.








Here is the clip from "The Matrix" I spliced throughout.












Landscape--Grasslands






This is a mountain range environment cross-section I created by modeling it entirely in Maya and applying textures that were manipulated in Photoshop. I then applied a bump map onto it.




 
 


When Stinkbugs Attack!











I created a 3D model of a stinkbug. I modeled the basemesh in Maya and sculpted the fine details and shape in Mudbox. I then imported it back in Maya, textured it using photoshopped images, and baked it for use.

Thursday, March 15, 2012

Monster Mesh




This was an exercise in digital sculpting. I used a basemesh from CG artist Bobo the Seal and imported it into Mudbox.