I sketched a worm-monster in a sewer and then scanned it into the computer. Using Photoshop, I painted in the colors and traced the outlines.
Sunday, June 17, 2012
Sewage Worm
I sketched a worm-monster in a sewer and then scanned it into the computer. Using Photoshop, I painted in the colors and traced the outlines.
Wednesday, June 6, 2012
Click here for my portfolio website
Recently I made a portfolio website to showcase my demo reel, graphic art work, and resume. I designed the images in Adobe Photoshop and further worked on the code, design, and the widgets in Adobe Dreamweaver. I then uploaded the site to a server using the open-source FTP "Cyberduck".
Animated Fox
I downloaded a rigged fox model from the artist Mooses (Daniel Moos) at CreativeCrash. This was my first experience in animating with a downloaded rig.
Recently I made a portfolio website to showcase my demo reel, graphic art work, and resume. I designed the images in Adobe Photoshop and further worked on the code, design, and the widgets in Adobe Dreamweaver. I then uploaded the site to a server using the open-source FTP "Cyberduck".
Animated Fox
I downloaded a rigged fox model from the artist Mooses (Daniel Moos) at CreativeCrash. This was my first experience in animating with a downloaded rig.
Wednesday, April 25, 2012
Nightcrawler 3D Model
This is a 3D model of Nightcrawler I created. I used a male basemesh from Arshlevon, created the clothes and other features in Maya, and sculpted and posed Nightcrawler in Mudbox.
Software:-Autodesk Maya
-Autodesk Mudbox
Hardware:
-Wacom Intuos4
Software:-Autodesk Maya
-Autodesk Mudbox
Hardware:
-Wacom Intuos4
Character Walk Cycle
This is a walk cycle using a character I created. I used this as an exercise for animating characters while keeping the character consistent and on-model.
Wednesday, April 18, 2012
Rover Recon Game!
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