Sunday, June 17, 2012

Sewage Worm


I sketched a worm-monster in a sewer and then scanned it into the computer. Using Photoshop, I painted in the colors and traced the outlines.
















Wednesday, June 6, 2012

Click here for my portfolio website









Recently I made a portfolio website to showcase my demo reel, graphic art work, and resume. I designed the images in Adobe Photoshop and further worked on the code, design, and the widgets  in Adobe Dreamweaver. I then uploaded the site to a server using the open-source FTP "Cyberduck".




Animated Fox


I downloaded a rigged fox model from the artist Mooses (Daniel Moos) at CreativeCrash. This was my first experience in animating with a downloaded rig.






Wednesday, April 25, 2012

Nightcrawler 3D Model

This is a 3D model of Nightcrawler I created. I used a male basemesh from Arshlevon, created the clothes and other features in Maya, and sculpted and posed Nightcrawler in Mudbox.

Software:-Autodesk Maya
-Autodesk Mudbox

Hardware:

-Wacom Intuos4








Character Walk Cycle



This is a walk cycle using a character I created. I used this as an exercise for animating characters while keeping the character consistent and on-model.

Wednesday, April 18, 2012

Rover Recon Game!

Rover Recon is a flash game I recently made. I designed the art assets. I used preexisting code.

Story
Your ship crash-landed on an alien planet so you send a rover to scout the environment.

Directions

  • Drag up the mouse to jump up
  • Avoid the space rocks